Introduction to Design of Characters for Animation and Video Games

By Jean Fraisse

100% positive reviews (2 K reviews) 👥 62 995 students 5 h 15 m · 19 lessons 🆕 Beginner level 🗣 Audio: Spanish, English, Italian, Portuguese

Overview

This beginner-friendly course guides you through designing memorable characters for animation and video games using a clean, geometric approach. Starting with basic shapes and form language, you'll build character anatomy—from head and torso to limbs and expressions—while learning to inject personality and movement into your designs. Step by step, the course teaches how to create consistent styles, adapt designs for animation and gaming, and culminates in a final lineup project. With clear instruction and practical resources, even those with minimal drawing experience can craft engaging, polished character artwork.

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What you'll learn in this course

Geometric foundation

Learn to construct characters using simple shapes to define anatomy and structure.

Anatomy breakdown

Understand muscle and bone groups for head, torso, limbs, and extremities.

Movement and form

Apply lines, angles, and shape language to convey dynamic posture and expression.

Design adaptation

Develop coherent styles suitable for animation and video game pipelines.

Final lineup project

Create a set of characters with personality and stylistic consistency.

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